List of works
Book
The Business of Sports Betting
Published 02/29/2024
"Sports wagering is a data-driven business, and students will see how data are generated and transmitted to sportsbook operators. Managing and protecting that data is paramount to competitive advantage, and students will learn about intellectual property protections granted to sportsbook operators. Additionally, the book discusses the proliferation and potential positive and negative impacts of gamification and virtual currencies in sports betting.
Chapters are punctuated with supplemental sidebars and case studies providing real-life examples of the positive and negative impacts of sports betting.
The Business of Sports Betting offers a comprehensive introduction to the nuances of the sports betting industry, including the key players, regulatory environment, marketing and technology drivers, and business operations of a sportsbook" (the publisher).
Journal article
Artificial intelligence in sport management education: Playing the AI game with ChatGPT
Published 11/2023
The journal of hospitality, leisure, sport & tourism education, 33, 100456
The launch of ChatGPT, an Artificial Intelligence (AI) ChatBot, in late 2022 made many people look to the disruption such technology could play in education. This study aimed to identify the quality of short answer outputs for sport management questions from ChatGPT and suggestions on utilizing ChatGPT in the functional areas of sport management. The study was exploratory, and the methodology used was a generic qualitative inquiry. The results indicated that ChatGPT produces grammatically quality, complete, and topically accurate outputs for short answer questions. The findings indicate the pros and cons of utilizing Artificial Intelligence chatbots, such as ChatGPT, in the sports management higher education classroom. The discussion gives practical suggestions on how ChatGPT can supplement and support sport management education.
Journal article
Sport Funding Through Stamps: Finding Unlikely Revenue Streams
Published 07/12/2023
International journal of physical education, fitness and sports, 12, 3, 14 - 33
Sports can be expensive. Ice time for hockey practice to $200 tennis racquets can discourage some participants. From billion-dollar teams and venues to Olympic Games costing billions as well, where will sports get all the money they need to operate? One vehicle that has been used successfully for almost 100 years has been postage stamps. Funds were not generated just from selling Olympic themed stamps that generated some money for the postal service or maybe a government. The bulk of funds associated with sport-related stamps fundraising has been through semipostal stamps. Semipostal stamps provide for an additional charge over the face value with those funds going to a worthy cause. Worth causes over the years have included tuberculosis research/treatment, disease prevention, supporting the Red Cross, feeding the poor, or winter heating aid. Another beneficiary has been sports. Researching Scott Stamp Catalogues from the 1920s through 2015 has highlighted 60 countries who have issued 920 semipostal stamps to fund everything from Olympics to youth sports, sport venues, and even sport equipment purchases. This article examines how these stamps have been used successfully in the past and how they are still being used. Furthermore, one country, Germany, has been issuing sport-related semipostal stamps for over 50 years and has generated millions of dollars and sold over 250 million sport-related semipostal stamps.
Journal article
Published Spring 2023
Journal of Sports Philately, 61, 3, 17 - 23
Examines how sport facilities have evolved over the years as depicted on stamps.
Journal article
Published 01/01/2023
Journal of Electronic Gaming and Esports, 1, 1, jege.2023-0018
Is esports a sport? That question has been answered by one court in the negative. However, is that court decision correct? What specific arguments can be raised in the future to deal with the argument that at the collegiate-level esports is not considered a real sport?
Book
Published 11/13/2020
Esports have rapidly expanded from a pastime undertaken by casual players to one of the largest segments of the entertainment industry, in which hundreds of millions of people play and compete daily. Esports Business Management With HKPropel Access is one of the first textbooks to present an all-encompassing look into the world of esports business, will teach both aspiring students and sports professionals about the business of this rapidly expanding industry. Written by esports executives, business experts, and esports educators-and endorsed by the International Esports Federation, Esports Research Network, and the United States Esports Federation-the textbook offers a comprehensive approach to the operational side of esports, supplemented by a striking full-color design and dynamic imagery that will bring concepts to life. The text begins with a basic overview of the industry, including various levels of esports, culture, and social issues. Next, readers will explore the interests and concerns of various tiers of stakeholders-from title publishers and event organizers to leagues, sponsors, fans, and more-and learn about governance at multiple levels, from the international level to college conferences. A full look at the marketing engine of esports examines sponsorship opportunities, esports events and venues, and communications at all levels, including broadcasting, analytics, and social media. The book addresses managerial and business issues associated with running an esports-related entity, including financial and legal concepts as well as team and player management. The text concludes by examining careers found in the various segments of the industry and looking at the future of esports. Throughout the text, Zoning sidebars provide real-world spotlights that bring the concepts to life. Student learning will be enhanced by the related online learning aids delivered through HKPropel, with student exercises and case studies that apply content to life, industry profiles, and a list of Internet resources for further learning. While similarities exist between the sports and esports environments, there are also significant differences in how the esports industry must operate to thrive. Esports Business Management is the foundational text for understanding and working in this exciting, fast-paced industry. Note: A code for accessing HKPropel is not included with this ebook but may be purchased separately.
Book
Published 03/14/2019
Sport Finance, Fourth Edition With Web Resource, grounds students in the real world of financial management in sport, showing them how to apply financial concepts and appreciate the importance of finance in establishing sound sport management practices. Utilizing a modern and practical approach, the text encourages students to take a strategic organizational perspective in learning financial skills while gaining a deeper understanding of the reasoning behind the principles of sport finance. The fourth edition of Sport Finance has been revised and restructured to reflect the evolving needs of students entering the dynamic sport industry. Content updates and additions include the following: A new chapter dedicated to assets (such as players, facilities, and goodwill) and liabilities (such as player salaries and long-term debt) and how they affect a sport organizationExpanded coverage of strategies to increase revenue and reduce expenses for greater profitability, enhanced with an example from a real-world athletic departmentNew chapters about reviewing financial statements, planning, and building a financial strategy to help guide decisions to create, expand, or exit a sport business or organizationFive new case studies covering a variety of sectors, sports, and countries to give students the opportunity to apply the concepts to practical scenarios To further relate the content to real situations for students, study questions about each of the case studies have been incorporated into a new student web resource. The web resource also includes an interactive simulation called "The Two Dollar Team" that directly engages students with the book's topics, including assets and liabilities, revenue and expenses, budgeting, cash management, and borrowing. Instructors will also find additional activities and a case study in the companion instructor guide, and they will receive a test package and presentation package.Sport Finance, Fourth Edition, will enable students to grasp fundamental concepts in sport finance. By analyzing business structures, financial statements, and funding options, students will not only learn basic finance but will also understand how those skills are used to build a strategy and make sound financial decisions in the world of sport.
Book
Managing Sport Facilities [4th ed]
Published 2019
"This book addresses how to effectively manage a sports facility. Although the text focuses on sport facilities, much of the subject matter is also applicable to any number of public assembly facilities. Managing Sport Facilities, Fourth Edition provides readers with both introductory discussions and a comprehensive knowledge base, and is written for students in sport and facility management, as well as professionals already working in the field"-- Provided by publisher.
Journal article
Buffer Zone: Policies, Procedures, and Reality
Published 12/21/2018
Journal of legal aspects of sport, 29, 1, 86 - 101
The term “buffer zone’ has been used roughly for the past 20 years to highlight the space needed between an activity area and its surrounding to present the safest activity area possible. While everyone would agree there should be some space, the issue is how much? Is the designated space just an estimate or based on scientific research? If there had not been any prior injuries for many years, is the facility reasonably safe for the activity level? These are the questions that exist around “appropriate” buffer zones. This paper examines the basketball buffer zones and whether they are accurate and appropriate. After providing background information about the role of buffer zones, risk management basics, and basic physics of movement, this paper attempts to provide the most appropriate basketball buffer zone distance via surveys, player measurements, and a dose of physics.
Journal article
Published 10/01/2017
Sport management education journal, 11, 2, 102 - 105
The use of analytics has been growing throughout the sport industry. Although the concepts of analytics and big data are frequently used in the sport industry and highlighted in numerous media outlets, sport management students often do not have a strong understanding of why and how analytics are important for their future career, especially as it relates to sport marketing. This case study describes a fictitious student's desire to be an intern in the analytics department at Major League Soccer and the student's interaction with an industry professional who is an expert on customer relationship management and marketing analytics in the sport industry. The study provides information on how and why analytics are used in sport marketing and how data can be used to make decisions.