Wearable computers include a variety of body-borne sensory, communication, and computational components that may be worn on the body, under, over, or within clothing. These mechanisms have potential benefits for (a) human performance support, (b) cognitive and psychomotor learning, and (c)K-12 educational environments. This chapter begins with a historical overview of wearable computers and then provides the reader with a current and future perspective of their use across a variety of educational environments
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Details
Title
Wearable Computers
Publication Details
Handbook of Research on Instructional Systems and Educational Technology, pp.356-365
Resource Type
Book chapter
Publisher
IGI Global; Hershey PA, USA
Series
s Advances in Educational Technologies and Instructional Design (AETID)